Module:Animate
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Documentation for this module may be created at Module:Animate/doc
local p = {} function p.animate( f ) local args = f if f == mw.getCurrentFrame() then args = f:getParent().args end local files = args[1] or '' local size = args[2] or '' if size ~= '' then size = '|' .. size end local images = {} for image in mw.text.gsplit( files, '%s*;%s*' ) do if image == '' then table.insert( images, '<span><br></span>' ) else if image:match( '.png' ) then table.insert( images, '<span>[[File:' .. image .. size .. ']]</span>' ) else table.insert( images, '<span>[[File:' .. image .. '.png' .. size .. ']]</span>' ) end end end images[1] = images[1]:gsub( '^<span>', '<span class="active">' ) return '<span class="animated">' .. table.concat( images ) .. '</span>' end return p